The last week has continued to be hectic. I’ve been juggling several tasks to try to wrap up some contract work before I start full-time at Daz. I submitted the first alpha version of the merged Daz Bridges library, including DazBridge-Unity and DazBridge-Unreal. Once I get approval, I’ll post the repository links for those plugins.… Continue reading February 19 Update
Month: February 2022
February 13 Update
Last week, I accepted an offer to become a full-time employee at Daz3D. To avoid any conflicts, I’m shutting down my Patreon campaign to support my side projects. However, I will continue working on those projects when I have time — just without patron support. I’m very excited to share my work on the Daz… Continue reading February 13 Update
February 7 Update
Things have been busy with work for the past two weeks. I was working through most of the weekend. Yesterday, I finally resolved some big issues related to Windows DLL/C++ runtime/Qt MetaObject RTTI conflicts. Hopefully this means things will get back on track in a couple days, and I can make a real update post… Continue reading February 7 Update